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1. No Topic - in Ships and Modules [original thread]
Concur almost totally with Hakera here. If nothing else, introducing recons and bombers without dramatically increasing the number of cloak BPOs was a serious miscalculation. Just one minor quibble: Originally by: Hakera however make covert...
- by Tul 'Kas - at 2006.05.06 18:24:00
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2. Change interceptors to INTERCEPTORS! - in Ships and Modules [original thread]
Originally by: Ithildin Assault Frigates: This thred is not about Assault Frigates. Leave them out. Actually, it is. Or it should be. Go read the OP again, his whole premise for bringing up this argument is the proposed change to AF sig ...
- by Tul 'Kas - at 2006.05.05 14:03:00
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3. Change interceptors to INTERCEPTORS! - in Ships and Modules [original thread]
Sigh - thought this horse was beaten to death long ago. You want to make Stiletto, Ares, Malediction, & Raptor into specialized tacklers, that's cool. Claw, Crusader, Crow, & Taranis are fine, don't touch 'em. Assaults need a good looking-at an...
- by Tul 'Kas - at 2006.05.04 21:04:00
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4. Arch Angel Hunter -Tempest - in Ships and Modules [original thread]
Originally by: Testy Mctest Large Shield Booster II Shield Amp I Explosion Hardener II Kinetic Hardener II TBH this is overkill. I've taken down every normal angel spawn in an arty tempest using just the large booster II and the boost am...
- by Tul 'Kas - at 2006.05.03 19:02:00
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5. 'Phoon (NPC) - in Ships and Modules [original thread]
Edited by: Tul ''Kas on 29/04/2006 14:24:29 OP setup is decent, but needs more cap and less raw repair; LARII and 3, maybe 4 hardeners should be all you need. Sustainability or near-sustainability is the key - so AB good, MWD bad. What I would...
- by Tul 'Kas - at 2006.04.29 14:21:00
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6. [Minmatar] 101- - in Ships and Modules [original thread]
Order of importance, I'd say something like gunnery, spaceship command, navigation, fitting skills, drones, capacitor and tanking skills, missiles. Originally by: Marie Elise not so much being original as, just i plain dont like caldari shi...
- by Tul 'Kas - at 2006.04.29 13:48:00
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7. Typhoon Mission fit - in Ships and Modules [original thread]
Originally by: Kahor What about a setup to hunt angels (belt ratting) in 0.0, Mostly BSs as targets. (also I can't remember what kind of damage they are weak against and deal) Missile wise I can only use heavies (no cruise or torpedo yet...
- by Tul 'Kas - at 2006.04.14 19:30:00
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8. ASCN played by BoB or did they have a clue? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Silvero Edited by: Silvero on 07/04/2006 18:21:29 "Diplomacy" ftw but it takes ages, so if you gonna play suit up for a the weekend and get some carlsberg to that. Kinda like "Axis & Allies" not simple and luck based as...
- by Tul 'Kas - at 2006.04.07 18:31:00
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9. Cheetah-What level of Covert Ops to fit Covert Cloak II? - in Ships and Modules [original thread]
Edited by: Tul ''Kas on 03/04/2006 18:46:28 IIRC: At cov ops 3, you can online the cloak w/o fitting CPU upgrades. At cov ops 4, you can online a cloak and probe launcher at the same time by filling all low slots w/ co-proc II's. edit: and l...
- by Tul 'Kas - at 2006.04.03 18:45:00
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10. Tech II Skill Req's for weapon systems - in Ships and Modules [original thread]
Originally by: Zephyrlin While we are at it, let's compare Armor tanking and Shield tanking too! First you drag in a comparison completely unrelated to the topic at hand. Quote: Seems like Shield tanking requires 3x as many skill po...
- by Tul 'Kas - at 2006.03.31 20:15:00
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11. Tempest PvE Setup - in Ships and Modules [original thread]
Edited by: Tul ''Kas on 31/03/2006 12:55:57 Originally by: Davros Johnstone What lvl of skills should i be at for me to start hitting things decently? I was hunting rats in 0.0 at BS 3, large turret 3, maxed fitting skills (this was ...
- by Tul 'Kas - at 2006.03.31 12:39:00
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12. Rupture for missions - what am I doing wrong? - in Ships and Modules [original thread]
Originally by: Testy Mctest Quote: Swap the t2 cap charger for LARGE cap battery. Won't fit. Quote: Swap the medium repairer for dual named or T2 SMALL armor repairer. hardeners are well chosen Dual T2 small = single T...
- by Tul 'Kas - at 2006.03.08 16:21:00
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13. Bloodlines Deployment Discussion Thread - in EVE General Discussion [original thread]
Originally by: Sirial Soulfly Custom channels are not remembered anymore, I have to manually "join" them every time I log in. Same thing here. Though it did remember about half of them the very first time I logged in after patching. Hasn...
- by Tul 'Kas - at 2006.03.03 16:05:00
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14. Typhoon Loadouts - in Ships and Modules [original thread]
Originally by: Sarmaul Originally by: LUKEC I wonder what kind of dmg would this thing put out. more than you would think Damn well better, for as long as you have to train for all that.
- by Tul 'Kas - at 2006.02.28 00:58:00
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15. Shield tanking useless?? - in Ships and Modules [original thread]
Originally by: Ms Freak Is ther eno other way of keeping your cap running other than good skilsl (lvl 5+) and PD II's?? If you can replace 1 or 2 of those siege launchers with heavy nos that would give you some extra cap to work with. P...
- by Tul 'Kas - at 2006.02.23 15:34:00
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16. Artillery on Prophecy - in Ships and Modules [original thread]
650s aren't even worthwhile on ships that get bonuses to them. Putting 720s on a prophecy is not unheard of.
- by Tul 'Kas - at 2006.02.18 19:11:00
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17. Basic Rupture Setup - in Ships and Modules [original thread]
Rupture's still faster than any other non-minmatar cruiser. Anything smaller than a cruiser isn't a threat to you if it's staying far enough out that you can't hit it - falloff is your friend. Frigate weapons are acceptable on a cruiser that opts...
- by Tul 'Kas - at 2006.02.15 14:42:00
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18. Typhoon - in Ships and Modules [original thread]
Originally by: AngryCanuk I know that i need to train both missiles and guns for the phoon, however im wondering whats best for it, a close range BS or a long range BS. IMHO, forget the gun training for a while, guns are for a tempest. D...
- by Tul 'Kas - at 2006.01.19 22:07:00
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19. Are Minnie ships gimped for PVE? - in Ships and Modules [original thread]
@ the OP, as Naughty Boy indicated (but using a lot more words to do it ), what you're doing wrong is using 250s. Their easier fitting doesn't justify their abysmal performance. Originally by: Testy Mctest Minmatar struggle with PvE compar...
- by Tul 'Kas - at 2006.01.11 14:29:00
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20. Phoon Npc Setup - in Ships and Modules [original thread]
Originally by: kebab v2 battleships are a joke if you keep up your transverse God I love that about the phoon. Originally by: kebab v2 tank runs mainly off the nos, there can be quite a bit of micro management QFT. AB and LAR bo...
- by Tul 'Kas - at 2006.01.06 20:21:00
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